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Video copilot

Makin’ Jupiter: Animated Textures vs Procedural Clouds

Here’s a tutorial on how to create a texture for the largest planet in our solar system. I’ve actually take two approaches to creating The Gas Giant and in this video, I’ll show you how to both animate a static texture map and use Fractal Noise, Tint and Turbulent Displace effects to reproduce the look procedurally.

Posted by: Graham Quince on Jul 19, 2019 at 4:23:45 pm Video copilot, Orb, fractal noise, liquify, planet

Makin’ Mars: Adding orbiting moons and having them cast shadows in Video Copilot Orb

Here’s the next instalment of Makin’ Planets. This time it’s Mars. In the tutorial, After creating Mars, I then create Phobos and link it’s orbit to Mars. Then using expressions and lights, I have it cast a shadow onto the surface of the red planet.

Posted by: Graham Quince on Jul 12, 2019 at 4:29:14 pm Video copilot, Orb, expressions

Makin’ Earth - storms, labels and auroras

Here are three separate tutorials for adding extras to a 3D Earth using Video Copilot’s Orb. There’s no point in a tutorial in recreating Earth, as Andrew Kramer has already made an excellent tutorial covering that, so instead, I’ve focussed on adding some extras:

Adding a hurricane:

Adding 3D labels based on geographic coordinates:

Adding an Aurora using CC Particle World:

Posted by: Graham Quince on Jul 5, 2019 at 7:34:44 pm Video copilot, Orb, Earth

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